Forward+ Build Now Available!


Hey There! 

Turns out, a couple of those who've graciously attempted to play my game, are having some issues doing so.

I've yet to reproduce the issues (though, not for a lack of trying), so for lack of a proper fix, I've decided to try and export using one of Godot's different rendering settings. In this instance, I've generated a build of the game which uses the Forward+ setting. 

I'd encourage those of you who've tried the game in the past, to please give it another go. You'll see the Forward+ build available in the downloadable files, named 'SplitTheWorld_1.0.0.2-ForwardPlus.zip' - and any feedback you can share regarding your experience with this new Forward+ build, I'd love to hear. Even if you find it doesn't solve your issue - that's important information for me on trying to get this issue resolved. 

Thanks again for trying Split The World, and I hope this small step helps us get closer to figuring out what's going wrong. 

Cheers! 

~ Tack

Files

SplitTheWorld_1.0.0.2.zip 76 MB
Jan 26, 2024
Split The World Game Design Document.pdf 105 kB
Jan 26, 2024
SplitTheWorld_1.0.0.2-ForwardPlus.zip 76 MB
Feb 24, 2024

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