Forward+ Build Now Available!
Hey There!
Turns out, a couple of those who've graciously attempted to play my game, are having some issues doing so.
I've yet to reproduce the issues (though, not for a lack of trying), so for lack of a proper fix, I've decided to try and export using one of Godot's different rendering settings. In this instance, I've generated a build of the game which uses the Forward+ setting.
I'd encourage those of you who've tried the game in the past, to please give it another go. You'll see the Forward+ build available in the downloadable files, named 'SplitTheWorld_1.0.0.2-ForwardPlus.zip' - and any feedback you can share regarding your experience with this new Forward+ build, I'd love to hear. Even if you find it doesn't solve your issue - that's important information for me on trying to get this issue resolved.
Thanks again for trying Split The World, and I hope this small step helps us get closer to figuring out what's going wrong.
Cheers!
~ Tack
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